Thursday, September 11, 2014

Tan Keng leads the way...

Hello Wizards!
 
    The last time we left off on our adventures, we ventured to the mystical world of Mooshu and tried to stop Malistaire from getting the Dragonspyre Spiral Key. It turns out we were too late, and Malistaire had already is on his way to Dragonspyre and has put a curse on the Emperor of Mooshu. To get the key to follow Malistaire, we must find a way to cure the Emperor.
    After leaving the Emperor's Palace, head down the steps and to your right you will see a Monk named Tan Keng. The wise Monk tells us in order to cure the Emperor, we must restore his mind, body, and spirit. Tan fills us in that while the Emperor has been cursed by Malistaire, the people of Mooshu have been fighting against eachother. Warlord Katsumori has taken the Emperor's sword and has started a war. He tells us to visit Hametsu Village and talk to Shojiro Gama for more information on Katsumori's whereabouts.
    When you arrive at Hametsu Village, you will meet Shojiro Gama at the entrance. You can see that the Village is in shackles with fires everywhere and damage to some of the buildings. Shojiro warns you that Warlord Katsumori has gone mad and spread out all of their forces. He asks you to go and find his missing men on the outskirts of the village.
    After saving Shojiro's army, we return and he tells us that Katsumori attacked their village when they were celebrating the festival of lights. His army cant do much since Katsumori took all of their weapons. Look for some of the boxes spread out near the outskirts of the village and bring them back to give weapons to Shojiro's men.
    After returning the weapons to Shojiro, he sends us off to defeat some of the nearby bandits and outlaws of Katsumori roaming near the village. We must weaken their numbers to strengthen ours! Once we return, we must go defeat a Otomo Carrier to see their attack orders. We bring back the attack orders to Shojiro and he reads them to us. It seems that their is a spy within our allies giving the enemies all of our information. The Carrier we defeated seems to be getting orders from Do-Daga, one of Katsumori's warlords. We must defeat him before he attacks the village again!

    After defeating Warlord Do-Daga, return to Shojiro and he thanks us for all of our help in the Village. He tells us the spy must be up ahead in the nearby Outpost. He wants us to go speak with Sanisai Fukido there to help us catch the spy!
 
Until next time Wizards!

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